<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Projects | Aayushi Soni</title><link>https://aayushisoni.netlify.app/project/</link><atom:link href="https://aayushisoni.netlify.app/project/index.xml" rel="self" type="application/rss+xml"/><description>Projects</description><generator>Wowchemy (https://wowchemy.com)</generator><language>en-us</language><lastBuildDate>Tue, 01 Mar 2022 00:00:00 +0000</lastBuildDate><image><url>https://aayushisoni.netlify.app/media/icon_hu0b7a4cb9992c9ac0e91bd28ffd38dd00_9727_512x512_fill_lanczos_center_3.png</url><title>Projects</title><link>https://aayushisoni.netlify.app/project/</link></image><item><title>Analytics Dashboard</title><link>https://aayushisoni.netlify.app/project/example4/</link><pubDate>Tue, 01 Mar 2022 00:00:00 +0000</pubDate><guid>https://aayushisoni.netlify.app/project/example4/</guid><description>&lt;p>Github Link:
&lt;a href="https://public.tableau.com/app/profile/aayushi.soni/viz/DashboardforNYCCitibiketripswithdataanalysis/Dashboard1" target="_blank" rel="noopener">https://public.tableau.com/app/profile/aayushi.soni/viz/DashboardforNYCCitibiketripswithdataanalysis/Dashboard1&lt;/a>&lt;/p>
&lt;p>Created tableau dashboard illustrating NYC bike trip analysis with different graphs which show popular stations, peak hours for bike renting and busiest stations&lt;/p>
&lt;p>Utilized around 73K trip information containing noisy data such as invalid values or missing values; performed data cleansing to develop a dashboard on the clean dataset&lt;/p></description></item><item><title>Cheque Clearance System</title><link>https://aayushisoni.netlify.app/project/example2/</link><pubDate>Sat, 27 Apr 2019 00:00:00 +0000</pubDate><guid>https://aayushisoni.netlify.app/project/example2/</guid><description>&lt;p>Github Link:
&lt;a href="https://github.com/AayushiSoni1920/ChequeClearanceSystem" target="_blank" rel="noopener">https://github.com/AayushiSoni1920/ChequeClearanceSystem&lt;/a>&lt;/p>
&lt;p>The extensive use of cheques in daily life make the advancement of the conventional cheque clearing method. “Cheque Clearing System” is a portal which renders smooth, effective and convenient clearing of cheques. It enables to deal with different banks transaction. Receiver cashier can upload the scanned copy of cheque issued by another bank or same bank further clearance done by the admins with the verification of the sender bank. This system is developed using Python Flask Framework, HTML, CSS, Bootstarp, Google Vision API, MySQL, and Machine Learning algorithm SVM.&lt;/p></description></item><item><title>JoyGlove</title><link>https://aayushisoni.netlify.app/project/example/</link><pubDate>Sat, 27 Apr 2019 00:00:00 +0000</pubDate><guid>https://aayushisoni.netlify.app/project/example/</guid><description>&lt;p>Github Link:
&lt;a href="https://github.com/AayushiSoni1920/Game_controller_arduino" target="_blank" rel="noopener">https://github.com/AayushiSoni1920/Game_controller_arduino&lt;/a>&lt;/p>
&lt;p>Gaming industry has witnessed significant growth over the years. Invention of cathode ray tube in 1940s have deployed the foundation of gaming industry. There was an era of arcade games and their growth began in mid 1960s. No sooner in coming decades we had 8 bits computer games came in market since then the growth of hardware for games raised year by year. Companies like microsoft, Sega, Westwood studio introduced many games like Solitaire, Sonic the Hedgehog, Dune etc. In min 90s Sony releases very first PlayStation and soon after few years released Playstation2 and became dominant in the business. Continuing in the business Microsoft took a lead by introducing Xbox 360 with high-definition realism to the game market, as well as even better multiplayer competitions on Xbox Live and popular titles such as Alan Wake. In addition, Intel and Nvidia released Graphic card which led huge business in 3D graphics based gaming platforms and improved the perception of gaming in the 2000s. The 2010s have completely changed the way of playing games by Virtual reality and augmented reality.There is a hype, that Internet of Things is an independent technology. However, IoT is being enabled by the existence of other independent technologies which makes the fundamental component of IoT. Hardware, Software, and Communication infrastructureare the core fundamental components of IoT.Hardware-Making the physical objects responsive and allows them to retreat the data and respond to the instructions accordingly.Software-Allowing certain operation on data such as store the data, process, manipulate and instructing.Communication Infrastructure-One of the most important component that consist of the protocols and technology which enable two physical objects to exchange the data.As the speed of internet is increasing and the cost of computer devices are decreasing, it’s resulting an integration of IoT in the gaming industry, moreover, the number of free video games also increasing. There is a considerable growth in gaming community throughout the globe due to production of game development and hardware.Hand gesture controlling method is used to directly interact with the computer without any physical contact. Implementation of this method can be done via Gaming glove, 3D camera, Motion sensor etc. For instance, Kinect, it detects skeleton images of the user and track it’s movement with the help of Depth camera and Motion sensor.Unity is a game engine developed by Unity Technologies, in which we can make 2D as well as 3D games for various platforms. It provides support for two programming languages: C# and JavaScript. Arduino is an open source hardware and software to interface with different sensors and actuators. Arduino provides an IDE in which we can write programs in C and C++ language and upload them to Arduino board.Input devices generates aninput for the computer and so that computer can process it.Such input devices are used for game controller for example Keyboard, Mouse, Joystick, Touchscreen etc. Our main intention is to design a cost friendly gaming controller for the game. We have developer our own car racing game in Unity 3D.II.PROPOSED SYSTEMWe will try to construct a game controller using MPU 6050(accelerometer) sensor and 4x4 keyboard matrix in this proposed system. We will be able to control the game without any need of keypad or mouse or the idea proposed in existing system.Building the game scene and interfacing sensors.&lt;/p></description></item><item><title>Writing Samples</title><link>https://aayushisoni.netlify.app/project/example3/</link><pubDate>Sat, 27 Apr 2019 00:00:00 +0000</pubDate><guid>https://aayushisoni.netlify.app/project/example3/</guid><description>&lt;p>Link:
&lt;a href="https://drive.google.com/drive/folders/1PbRW8rvSBeHAkMUW1YFXcvMWNkBHA4hh?usp=sharing" target="_blank" rel="noopener">https://drive.google.com/drive/folders/1PbRW8rvSBeHAkMUW1YFXcvMWNkBHA4hh?usp=sharing&lt;/a>&lt;/p></description></item></channel></rss>